From: Michael Wiesenberg <queueing(deleted the rest)>
Date: Thu, 04 Mar 2004 19:29:47 -0800
At Thursday, 3/4/2004 02:01 PM -0800, James Kittock wrote:
Having said that, there are games where a "bot",
that is, a computer program, makes the game
relatively pointless for humans. Scrabble is
a good example--well-written Scrabble programs
generally crush the best human players.
Do you have proof of this? I would think Jim Geary, for one, would disagree.